Mark SIGGRAPH 2026 on your calendar! We will see you in Los Angeles, 19-23 July.
Creative and Expressive Technologies
Art Gallery
The latest technological advancements inform the latest artistic creations. This juried exhibition magnifies extraordinary art and offers an inclusive environment for creative advancements.

SUBMIT TO THE ART GALLERY
In-Betweens
Creators have long pushed technology to convey artistic visions and provoke aesthetic experience. More than artifacts or devices, interactive techniques function as languages and symbolic systems within networked ecosystems that span space, time, and generations.
Nearly 45 years ago — on Tuesday, 4 August 1981, at the Dallas Convention Center — a group of artists, scientists, technologists, academics, and enthusiasts opened SIGGRAPH’s Frame Buffer Show, the conference’s first state-of-the-art computer art exhibition. Today, interactive graphics are powered by graphics processing units (GPUs). They do the most demanding work with wide parallel architectures and high-bandwidth frame buffers (the memory that holds the pixels sent to the screen). Among their many uses, GPUs are central to contemporary AI, accelerating the matrix operations that drive generative models.
The SIGGRAPH 2026 Art Gallery theme, “In-Betweens”, invites digital and technologically mediated artworks that foreground their relations — technical, conceptual, temporal, and spatial — across systems, materials, and publics. Submissions may include, but are not limited to, creative projects that address large-scale questions and humanitarian concerns; investigate foundational components such as algorithmic methods and computing hardware; push how we perceive an increasingly interconnected world; and re-examine and speculate about our place within the layered infrastructures of contemporary technology.
Join us in Los Angeles to be part of a cross-disciplinary and inclusive community and to situate your work within the broader SIGGRAPH ecosystem. Submissions will be reviewed by a renowned jury, eligible for a Best in Show award, and exhibited alongside global awardees and field-defining legends.
Everardo Reyes
SIGGRAPH 2026 Art Gallery Chair
How to Submit
Your active involvement in SIGGRAPH 2026 is crucial for fostering collaborative creation and enhancing immersive experiences through cutting-edge computer graphics and interactive techniques. We are excited that you are submitting your work for consideration.
To start, read the information below about how to prepare your submission. Then log into the submission portal, select “Make a New Submission” tab, and select the Art Gallery form. To see the information you need to submit, view the sample submission form.
With your submission, please be aware of these fields:
- Title of Art Gallery Submission
- Artist information. Full names of artists. (Please note: Each artist must be identified with their full name, affiliation, and a unique email address. Duplicate email addresses within a submission are not allowed.) Artist names will not be disclosed in the jury selection phase. This field is mainly for internal logistics.
- A 100-word summary statement of your project that we can use in promotional materials if your work is accepted
- A 500-word extended summary.
- Up to 5 keywords that describe your work, technically and conceptually.
- Representative image (jpeg) for the website. If applicable, you can also provide up to 5 additional images of your work for jury purposes
- A 30-second video. This will be used to edit a teaser of the Art Gallery.
- Space needs: Size, estimated weight of the installation, preferred space (height x width x depth), lighting requirements/emission, sound requirements/emission.
- Technical information: Networking needs, setup time, and procedures (please include any special installation requirements)
- Artwork logistics plan: This should include size, space, lighting requirements, and environmental requirements to display your work on-site. It is important to label the plan with dimensions, and you may use whichever unit of length you are comfortable with (meters or feet). This plan should also include any handling concerns and diagrams for space utilization. If in doubt, no detail is too small to include here for conference planners.
- For interactive artwork, please provide a video (mp4, mov, mpg, or avi of 3 minutes or less). Make sure that the video submitted represents the entirety of your experience.
- Website and URL for conference publicity and media/participant inquiries.
For more information about uploading files for your submission, please see the “Uploading Files” tab in the Submissions FAQ.
Evaluation
Each submission will be evaluated on the following criteria:
- Originality
- Firmness of the conceptual framework
- Technical and visual presentation
- Technological objective
- Creative use of media
- Inherent research and quality
Evaluation Criteria for SIGGRAPH 2026 Juried Art Exhibition
Innovation & Creativity – Originality and creative vision: How does the work push boundaries and explore novel concepts within the realm of art, technology, and nature? Does it offer a fresh perspective or open new pathways for artistic and technological exploration?
Interactive Engagement – Viewer interaction and immersive experience: Does the artwork invite dynamic interaction with its audience? How effectively does it create an immersive environment or enhance engagement between humans and nature, leveraging technology to create meaningful interactions?
Sustainability & Environmental Impact – Nature-inspired innovation: How does the submission engage with sustainability or environmental themes? Does it use technology in a way that promotes ecological awareness, conservation, or a deeper understanding of nature’s processes?
Technological Advancement – Development and/or innovative use of technology: How well does the project demonstrate technical skill and creativity in utilizing advanced or emerging technologies? Is it a pioneering use of AR, VR, biomimicry, AI, or other relevant tools in art and design?
Community Impact & Scalability – Societal relevance and scalability: Does the artwork offer solutions or foster discussions on social issues such as inclusivity, equity, or environmental sustainability? Can the technological and creative methods used be adapted or scaled for broader societal benefit?
Interdisciplinary Approach & Research – Cross-disciplinary engagement: Does the work embody innovative methods of artistic and scientific engagement? How well does it integrate diverse fields like art, science, and technology to offer new research methodologies, participatory practices, or collaborations?
Technical Execution & Presentation – Execution and presentation quality: How well is the technical, visual, and conceptual framework developed and presented? Is the submission technically sound and visually compelling, showcasing high production values in both form and content?
Upon Acceptance
- Artists will receive acceptance and rejection notices via email in early April 2026.
- Artists will also receive an email from “rightsreview@acm.org” with a link to your work’s rights permission form within 72 hours of notification of acceptance of your work to the conference.
- Artists must complete the ACM Rights Form as a requirement to participate in SIGGRAPH 2026.
- Artists must have a valid ORCID identifier to include on their ACM Rights Form.
- For more information about ORCID, visit here.
- Upon acceptance, your representative image, video, and text may be used for promotional purposes. You may grant or deny us the ability to use the representative image for these purposes on the ACM Rights Management form.
- Complete Stage 2: Program Materials by Friday, 10 April 2026, which includes:
- Provide the name and email of the artist to receive and distribute the contributor registration code.
- Review your submission to confirm a 100-word summary statement suitable for conference publicity.
- Provide a valid ORCID identifier — ACM requires that all accepted contributors register and provide ACM with valid ORCID identifiers prior to publication. Corresponding contributors are responsible for collecting these ORCID identifiers from co-contributors and providing them to ACM as part of the ACM eRights selection process. You and your co-contributors can create and register your ORCID identifier at https://orcid.org/register. ACM only requires you to complete the initial ORCID registration process. However, ACM encourages you to take the additional step to claim ownership of all of your published works via the ORCID site.
- Expand upon your technical requirements: audio visual and computer rental, lighting and rigging requirements, networking/data service, electrical and decorating furniture needs.
- Publication Materials by Friday, 8 May 2026
- Work presented in this exhibition will be published online in archival format in a special section of the ACM Digital Library, along with other accepted materials from other programs featured at SIGGRAPH 2026.
- Information included in the catalog: A description of the artwork (around 500 words), the bio of the artist(s) (150-300 words), and 2-3 images of the work that is suitable for digital publication.
- All work selected for the SIGGRAPH 2026 Art Gallery also will be documented on the SIGGRAPH 2026 website.
- Attend a logistics call
- Artists will be contacted in May to attend a logistics call around the space, setup and details of their installation.
Publication
If your artwork is accepted for presentation at SIGGRAPH 2026, you must complete the ACM Rights Management Form. Within 72 hours of notification of acceptance, submission authors will receive an email from “rightsreview@acm.org” with information about and a link to your work’s rights form. When your rights form has been delivered to ACM, you will then receive an email from “tapsadmin@aptaracorp.awsapps.com” with information about the preparation and delivery of your material to TAPS for publication. Please make sure that emails from “rightsreview@acm.org” and “tapsadmin@aptaracorp.awsapps.com” are part of the “allow list” in your email program so that you do not miss these email messages.
Preparing Your Final Materials
Complete any revisions to your abstract. The source of your abstract (LaTeX or Word) and any supplemental materials must be delivered to TAPS, ACM’s article production system. TAPS will generate the PDF and HTML5 versions of your abstract for publication in the ACM Digital Library. Information about the preparation and delivery of your final material to TAPS can be found at https://homes.cs.washington.edu/~spencer/taps/taps.html. Resolve any formatting issues identified by TAPS or by the proceedings production editor.
In-Person Experience – Installation
- Installation must be provided for the in-person conference.
- Artists are required to set up their own installation.
- Installation will begin on 17 July 2026.
- After installation, artist attendance at the in-person conference is strongly encouraged. Please remember to revisit your installation periodically. Artists will also be invited to deliver an artist talk about their artwork in the Experience Hall.
- You must submit exhibition-ready work.
- Prints must be framed and ready to hang; three-dimensional works must be assembled and ready for display; installation works must be complete with detailed set-up instructions and diagrams; etc.
What’s Provided by SIGGRAPH for Your Art Gallery Space
SIGGRAPH strives to support accepted contributors and artists with the display of installations at the conference. At a base level, SIGGRAPH will provide:
- 3-Sided Hard walls
- 6’L x 30” H black skirted table
- (2) Chairs
- Wastebasket
- (1) 20 AMP Outlet
SIGGRAPH and accepted contributors will work together to determine the exact needs of each work. SIGGRAPH will try to cover expenses for some additional setup needs, however, for specialized equipment, technology, furnishings, carpeting, or rigging, contributors may need to rent items at a cost.
Shipping and Material Handling
Accepted artists are responsible for the coordination and expense associated with bringing or shipping their work to SIGGRAPH 2026 in Los Angeles, as well as any material handling charges. (Material handling is the transport of your materials from the shipping dock of the event venue to your exhibit space. Material handling includes the storage of your empty containers during the show hours, returning these containers to you at the close of the show, and transporting your materials from your exhibit space to the transportation vehicle.) Artists also are responsible for return shipping after the conference.
Experience Presentation (Artist Talks)
Accepted artists will have the opportunity to participate in Artist Talks providing a platform for dialogue about their creative processes and inspirations.
With the artist’s permission, these sessions may be recorded to capture insights and reflections for broader sharing within the SIGGRAPH community, fostering an ongoing conversation about the themes explored in their work.
Presenter Recognition
Contributor Registration Benefit: Up to two contributors per accepted piece receive a 100% complimentary Full Conference registration.
To attend the Art Gallery program, artists must be registered at the Experience registration level and above.
You will receive an email by mid-May explaining how to access the registration discount code as well as instructions for registering. The artist using the discount code is eligible for the early-bird registration rate regardless of when registration is completed. Any additional artists who will be attending the Art Gallery program are required to register at the appropriate registration level for the program, and prevailing registration rates will apply.
Presenter Logistics
- SIGGRAPH does not cover the cost of shipping your art installation to the conference. Artists should be prepared to cover their shipping costs and material handling charges.
- SIGGRAPH does not provide financial support for travel and hotel to the conference. Artists are expected to book their own hotel and arrange their transportation to the conference.
- SIGGRAPH does not compensate artists or pay artist fees for their participation in the conference.
Timeline
All deadlines are 22:00 UTC/GMT unless otherwise noted.
20 January 2026
Submission form deadline
Early April 2026
Acceptance or rejection notices are sent to all submitters
10 April 2026
Deadline to make any changes to your submission (i.e., approved title changes, and summary statement) for publication on the website.
8 May 2026
Publication Deadline
17 July 2026
Official publication date for the ACM Digital Library
Please Note: The official publication date is the date the proceedings are made available in the ACM Digital Library. This date may be up to two weeks prior to the first day of your conference. The official publication date affects the deadline for any patent filings related to published work. (For those rare conferences whose proceedings are published in the ACM Digital Library after the conference is over, the official publication date remains the first day of the conference.)
17-18 July 2026
Setup of installation
19-23 July 2026
SIGGRAPH 2026
Los Angeles Convention Center
Los Angeles, California
23 July 2026
Installation takedown
Art Gallery Frequently Asked Questions
- Is there an Art Gallery fee to submit?
- There is not a fee to submit to SIGGRAPH 2026 Art Gallery
- Does SIGGRAPH cover the shipping of my art installation to the conference?
- SIGGRAPH does not cover the cost of shipping your art installation to the conference. Artists should be prepared to cover their shipping costs as well as any material handling charges.
- If my art installation is accepted, does SIGGRAPH cover my travel and hotel expenses to the conference?
- SIGGRAPH does not provide financial support for travel and hotel to the conference. Artists are expected to book their own hotel and arrange their transportation to the conference.
- Does SIGGRAPH compensate artists if accepted?
- SIGGRAPH does not compensate artists or pay artist fees for their participation in the conference.
- If I can’t meet the submission deadline, can I get an extension?
- No, deadlines are absolute. All submissions receive equal consideration up to the published deadline. Please respect other contributors and allow time for unforeseen circumstances in your submission, including (but not limited to) network connectivity, equipment failures, job impacts, life or family events, etc. These are outside of SIGGRAPH 2026’s direct control and cannot be accommodated fairly.
- Immediately after the submission deadline, we start processing and reviewing the submissions on a very tight time schedule, and we cannot accommodate exceptions.
- What are some suggestions to make the submission process run smoothly?
- Don’t wait until the last minute.
- Uploading is not always perfectly smooth. The online submission system uses a robust server with high-bandwidth access to the internet, but everything has a limit. In previous years, last-minute submitters tried to upload 5 GB of data in the final half-hour before the deadline. This didn’t work well. Don’t get yourself in that situation.
- The deadlines are absolute. We’re on a tight schedule, and we won’t be able to extend the deadline to accommodate late uploads.
- Despite all these dire warnings, we are happy to report that the online submissions process works very well. We don’t anticipate major problems. Just don’t wait until the last minute!
- Upload early and often.
- Once your submission is complete, you are still allowed to edit, add to, or modify the supplementary materials right up to the deadline. This means you can upload some materials early as soon as they are ready and upload the remainder later, avoiding the need to upload everything at once. This also means you can upload a rough draft of your materials early and replace it with more polished versions later. Upload drafts that are roughly the same size as your final material. This will allow you to get a feel for the upload process and the time it takes to upload files of those sizes, and give you time to diagnose problems. Then, as your draft gets refined, upload revisions. This way, if the last polish or final render encounters problems, you only lose the polish, not the entire submission.
- We do not control the internet.
- In our tests, we have found upload speeds of anywhere from 20 megabit/second to five kilobit/second. We have tested uploads from two gigabytes to 10 kilobytes. We have seen upload times from one second to 24 hours. If you are traversing a path to our server that is through congested nodes, your upload may fail, and you will have to retry. You may even have to do the upload from work, school, home, or a local business-services firm. Don’t wait until the last minute to find out.
- Don’t try to upload too much.
- Some programs have upload limitations. Upload limits for required materials are described in the online submission system.
- Using the MD5 checksum of uploaded materials.
- In an effort to conserve server resources and bandwidth, file uploading and downloading will be disabled as needed temporarily as each of our deadlines nears. If uploading and downloading are disabled, all submitters will be required to use the MD5 checksum mechanism. We don’t know the exact time this might take effect. It will be determined by server loads to ensure that all submitters are able to access their submissions. This may not apply to all programs. Check instructions on the online submission form for details.
- Don’t wait until the last minute.
- Can I submit to other programs at SIGGRAPH?
- Yes, you can submit to other programs. Indeed, other programs are tightly related to art and design domains, such as Art Papers or Emerging Technologies.
- Can I submit work that has been exhibited previously at other venues?
- Yes, you can submit an existing work by you that has been exhibited elsewhere. You can also adapt your work to the local context of Los Angeles, to the space and conditions of the Art Gallery, and to the overall theme of the exhibition.
Hero photo by Yuki Wong © 2025 ACM SIGGRAPH, of “We Are Entanglement”, by Haru Hyunkyung Ji and Graham Wakefield, SIGGRAPH 2025.